- A new blockchain launching into a market full of performance claims that nobody had tested in public.
- Led the marketing of the launch around Chunked, a fully on-chain voxel MMO the public was invited to break, at EthDenver, in Discord town halls and on X Spaces.
- 70,000+Players onboarded during the testnet phase
- 250MVerified on-chain transactions processed
- 150k+Organic impressions for the launch campaign
In the run-up to mainnet, Somnia needed to do more than promise high performance. They needed to prove it. The market is full of “fast” blockchains, and very few can handle the demands of a real-time world without falling over.
The brief was to stress-test the network publicly and undeniably. So rather than write another whitepaper, we built Chunked: a fully on-chain voxel MMO, and invited the world to break it. Combining in-person activations at EthDenver with Discord town halls and X Spaces turned a technical testing phase into a community event that validated the technology and built a player base at the same time.
What was wrong, and what I did about it
Show it instead of saying it
Developers have heard “fastest blockchain” a thousand times. To engage them during the testnet we needed irrefutable proof that Somnia could handle real-time game logic (movement, mining, crafting) entirely on-chain without lag.
We developed Chunked in three weeks as a live proof of concept: a chaotic open sandbox where thousands of players could mine and build simultaneously, generating over 250 million transactions in a month. It stress-tested the network in the most public way available.
Anchor the campaign on live moments
Testnets attract passive observers. We needed to bootstrap an active community from nothing and hold it together through the bugs, updates and wipes that a testnet inevitably involves.
We built the campaign around events (packed Discord community calls, technical deep-dives on X Spaces), so every update became something to turn up for. Each live session was then repurposed into guides, posts and clips, so one hour of conversation fuelled weeks of content across every channel.
From live operations to a content engine
The campaign worked because it closed the gap between technical live events and accessible content.
Interactive community events
Live X Spaces and Discord stages where developers could question our engineers directly, in live demonstrations where the community could influence the roadmap in real time.
A repurposing flywheel
Good conversations were not allowed to vanish. Technical Spaces became accessible posts such as “Unlocking the Future of Virtual Worlds”, and quest guides (how to craft your first pickaxe) helped players from outside crypto navigate an on-chain economy.
| Metric | Figure | What it measures | Basis |
|---|---|---|---|
| Player adoption | 70,000+ | Unique users onboarded during the testnet phase | |
| Network validation | 250M | Verified on-chain transactions processed | |
| Campaign reach | 150k+ | Organic impressions across MSquared social channels |

“We built Somnia to unlock the next generation of on-chain experiences, and Chunked is an incredible demonstration of that vision in action. It shows what’s possible when developers aren’t held back by performance limitations.”
Strategy · Social · SEO · Content · Analytics
Leading marketing for eBay’s NFT marketplace through the 2022 crash
eBay bought KnownOrigin as the NFT market fell 57%. Leading a team of five, I rebuilt the measurement, moved the team off last-click attribution, and put the creators at the centre of the marketing.
Read the case studySite traffic over six months, against a falling market
